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Mythic Russia: the book
Playtest Notes

Roleplaying with the HeroQuest game system in the ancient Russia of legend and folktale, a land of glittering onion-domed churches and dark, dangerous forests, home to heroes, fiends -- and the flame-feathered firebird.

Mythic Russia will be released in 2005. It will be a standalone book, including all the rules necessary for play, as well as information on the setting, maps and scenarios. Development of the game and book is currently under way, and this website will be updated regularly with support material, previews and development notes.

Mythic Russia is being written by Mark Galeotti. As well as being an academic specialist in Russian history, he has a long association with gaming and a particular understanding of the HeroQuest system, having been one of its developers and also Acquisitions Editor for Issaries, Inc. In his words, "this is unapologetically a labour of love: I have always wanted to see the magic, whimsy and horror of Russian history and folklore brought to life, and I think in HeroQuest we finally have the game system able to do it justice."

Mythic Russia will use the core game engine, adapted for play in this setting. However, it will be entirely compatible with HeroQuest.

A Designer's Blog with regular comments and progress reports is now online.

Latest News

30 June 2005: Revisions throughout the site, including a sample Sibiryak spirit, Crow, and the Byzantine Greek and Sibiryak perspectives on the magical Otherworlds.

25 May 2005: Playtester's Notes, a new section with information and observations from playtest games.

21 May 2005: a preview extract of the Mongol Great Spirit Tsaghan Ebugen, Lord of the Mountain, master of sea and earth, life and death

30 April 2005: a worked-through example of character creation: Oleg Birch-Tall

9 March 2005: a new preview extract, an outline of Moscow.

31 January 2005: minor updates, including the addition of a thumbnail version of the colour cover art by Jeremy Mohler, above, and a preview extract on the hedge wizards known as Kolduny.

20 December 2004: the final updates for 2004, including a preview of the Russians' dour and self-disciplined Saint Ioann.

8 December 2004: new previews of pagan deities' magical keywords - Rugyevit the fierce Russian warrior god and Aušrine, the brilliant, beautiful and selfish Lithuanian goddess.

17 November 2004: an introduction to the Otherworlds which lie beyond the Mortal World, as well as a new page on the Artists working on Mythic Russia.

10 October 2004: another preview, of the homeland keyword for the Lithuanians.

10 September 2004: Mark Galeotti gave an interview to the Ring of HeroQuest Narrators about the game's progress, what makes medieval Russia such an interesting setting and how it will develop the core HeroQuest rules.

27 July 2004: Mythic Russia News yahoogroup formed: this open-access mailing list will allow you to keep up to date with progress. It is a low-volume list (for the most part there will only be one monthly update) and only Firebird may post to it (so it will not become a source of spam).

 

HeroQuest is a registered trademark of Issaries, Inc, which has licensed its game engine to Firebird Productions. All content throughout this site relating to the Mythic Russia game and setting is copyright © Mark Galeotti 2004-5.

 

Easynic - your perfect web partner All content throughout this site relating to the Mythic Russia game and setting is copyright © Mark Galeotti 2004-5.
Last modified: February 01, 2005
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